Jax Attacks: GameJam S24

Player Idle

Player Run

Player Attack

Player Sprint/Skate

Player Stun

Enemy Run

Enemy Attack

Enemy Stun

Enemy Idle

Refined Concepts

Refined Concepts

First Concepts

First Concepts

Final Modeling Reference Sheet

Final Modeling Reference Sheet

For the UTD SGDA Game Jam this semester, I worked with a team of friends to develop the visual style of our game "Jax Attacks". I conceptualized, rigged, and animated the player and enemy characters.

During this project, I used Blender to rig and animate the models. This was my first animation project in Blender and it was a very positive experience! The workflow is very streamlined and user-friendly in this application and I'll probably try to use it more in the future. My biggest struggle for this project was learning how to import animation files to Unity and how to format files for game export. It ended up being very stressful (but informative!).

For my first game jam, I was very happy with how the final visuals came out. This was an incredible team effort from my friends and I am very excited to participate in another jam soon.

Models by Nicholas Lessere
https://www.artstation.com/pixelslayerr

Album
Date
March 29, 2024